#1 --
--Pos--
Last lap--
Best lap--
Interval--
Delta--
Stint--
Tyre change
Refuel
0 stops
--
Systems · Solutions · Survival
Hypercar team strategy
| P | Car | Driver | Gap | T | Pit |
|---|---|---|---|---|---|
| Field not built yet. | |||||
Mandatory: every car must take at least one tyre change and one refuel.